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Я пытаюсь создать свой первый скрипт,но чё то не получается выдаёт ошибку,плиз найдите ошибку:
// This file was decompiled using sascm.ini published by Seemann (sannybuilder.com/files/SASCM.rar) on 13.10.2007
{$VERSION 3.1.0027}
{$CLEO .cs}
//-------------MAIN---------------
wait 0
thread "WERT"
:WERT_15
wait 250
if
player.Defined($player_char)
else_jump @WERT_15
if
player.WantedLevel($player_char) > 3
else_jump @229
model.Load(#HUNTER)
model.load(#ARMY)
038b: load_requested_models
:wert_66
wait 0
if and
model.Available(#HUNTER)
model.Available(#ARMY)
else_jump @wert_66
04c4: store_coords_to 0@ 1@ 2@ from_actor $PLAYER_ACTOR with_offset 0.0 0.0 250.0
3@ = car.Create(#HUNTER, 0@, 1@, 2@)
0129: 4@ = create_actor_pedtype 23 model #ARMY in car 3@ driverseat
0825: set_helicopter 3@ instant_rotor_start
0724: heli 3@ follow_and_attack_player $PLAYER_ACTOR radius 30.0
model.Destroy(#HUNTER)
model.Destroy(#ARMY)
:wert_178
wait 250
if or
not Car.Wrecked(3@)
not Actor.Dead(4@)
else_jump @VERT_229
if
Player.WantedLevel($PLAYER_CHAR) > 3
else_jump @VERT_229
jump @VERT_178
:VERT_229
Car.RemoveReferences(3@)
Actor.RemoveReferences(4@)
jump @VERT_15
end_thread
Я пытаюсь создать свой первый скрипт,но чё то не получается выдаёт ошибку,плиз найдите ошибку:
// This file was decompiled using sascm.ini published by Seemann (sannybuilder.com/files/SASCM.rar) on 13.10.2007
{$VERSION 3.1.0027}
{$CLEO .cs}
//-------------MAIN---------------
wait 0
thread "WERT"
:WERT_15
wait 250
if
player.Defined($player_char)
else_jump @WERT_15
if
player.WantedLevel($player_char) > 3
else_jump @229
model.Load(#HUNTER)
model.load(#ARMY)
038b: load_requested_models
:wert_66
wait 0
if and
model.Available(#HUNTER)
model.Available(#ARMY)
else_jump @wert_66
04c4: store_coords_to 0@ 1@ 2@ from_actor $PLAYER_ACTOR with_offset 0.0 0.0 250.0
3@ = car.Create(#HUNTER, 0@, 1@, 2@)
0129: 4@ = create_actor_pedtype 23 model #ARMY in car 3@ driverseat
0825: set_helicopter 3@ instant_rotor_start
0724: heli 3@ follow_and_attack_player $PLAYER_ACTOR radius 30.0
model.Destroy(#HUNTER)
model.Destroy(#ARMY)
:wert_178
wait 250
if or
not Car.Wrecked(3@)
not Actor.Dead(4@)
else_jump @VERT_229
if
Player.WantedLevel($PLAYER_CHAR) > 3
else_jump @VERT_229
jump @VERT_178
:VERT_229
Car.RemoveReferences(3@)
Actor.RemoveReferences(4@)
jump @VERT_15
end_thread
хоть я и не видел что там кто то плавает(просто висят) но серавно мод прикольный +10
БАГОВ ДО ***